The X Window System is a network transparent window system developed
at MIT which runs on a wide range of computing and graphics machines.
The core distribution from MIT has support for the following
operating systems:
Ultrix 3.1 (Digital)
SunOS 4.0.3 (Sun)
HP-UX 6.5 (Hewlett-Packard)
Domain/OS 10.1 (HP/Apollo)
A/UX 1.1 (Apple)
AIX RT-2.2 and PS/2-1.1 (IBM)
AOS-4.3 (IBM)
UTEK 4.0 (Tektronix)
NEWS-OS 3.2 (Sony; client only)
UNICOS 5.0.1 (Cray; client only)
UNIX System V, Release 3.2 (AT&T 6386 WGS; client only)
It should be relatively easy to build the client-side software on a
variety of other systems.
Commercial implementations are also available for a wide range
of platforms.
The X Consortium requests that the following names be used when
referring to this software:
X
X Window System
X Version 11
X Window System, Version 11
X11
``X Window System''
is a trademark of the Massachusetts Institute of Technology.
Description
X Window System servers run on computers with bitmap displays.
The server distributes user input to and accepts output requests from various
client programs through a variety of different interprocess
communication channels.
Although the most common case is for the client
programs to be
running on the same machine as the server, clients can be run transparently
from other machines (including machines with different architectures and
operating systems) as well.
X supports overlapping hierarchical subwindows and text and
graphics operations, on both monochrome and color displays.
For a full explanation of the functions that are available, see
the Xlib -- C Language X Interface manual,
the X Window System Protocol specification,
the X Toolkit Intrinsics -- C Language Interface manual,
and various toolkit documents.
The number of programs that use X is growing rapidly.
Of particular interest are:
a terminal emulator (scoterm),
a window manager (pmwm),
a display manager (scologin),
a session manager (scosession),
mail managing utilities (scomail and xbiff),
a bitmap editor (bitmap, scopaint),
access control programs (xauth and xhost),
user preference setting programs (xrdb, xset,
xsetroot), and xmodmap),
a load monitor (xload),
clocks (dclock,xclock and oclock),
a font displayer (xfd),
utilities for listing information about fonts, windows, and displays
(xlsfonts, xfontsel,
xlswins, xwininfo,
xlsclients, xdpyinfo, and xprop),
a diagnostic for seeing what events are generated and when (xev),
screen image manipulation utilities (xwd, xwud,
xpr, and xmag),
and various demos (xeyes and ico).
Many other utilities, window managers, games, toolkits, etc. are available
from the user-contributed software. See your site administrator for
details.
Starting up
There are two main ways of getting the X server and an initial set of
client applications started. The particular method used depends on what
operating system you are running and on whether or not you use other window
systems in addition to X.
X display manager
If you want to always have X running on your display, your site administrator
can set your machine up to use an X display manager program,
such as
scologin(XC).
An X display manager program
is typically started by the system at boot time and takes care of keeping the
server running and getting users logged in. If you run
an X display manager,
you see a window on the screen welcoming you to the system and
asking for your username and password. Simply type them in as you would at
a normal terminal, pressing the <Return> key after each. If you make a mistake,
an error message appears and you are asked to try again.
After you have successfully logged in, the display manager starts
up your X environment. By default, if you have an executable
file named .startxrc in your home directory, the display
manager treats it as a program (or shell script) to run to start up
your initial clients (such as terminal emulators, clocks, a window
manager, user settings for things such as the background,
the speed of the pointer, etc.).
Your site administrator can provide details.
xinit (run manually from the shell)
Sites that support more than one window system might choose to use the
xinit program for starting X manually. If this is true for your
machine, your site administrator will probably have provided a program
named x11, startx, or xstart that
does site-specific initialization
(such as loading convenient default resources, running a window manager,
displaying a clock, and starting several terminal emulators) in a nice
way. If not, you can build such a script using the xinit program.
This utility simply runs one user-specified program to start the server,
runs another to start up any desired clients, and then waits for either to
finish. Since either or both of the user-specified programs may be a shell
script, this gives substantial flexibility at the expense of a
nice interface. For this reason, xinit is not intended for end users.
Display names
From the user's perspective, every X server has a display name of the
form:
hostname:displaynumber.screennumber
This information is used by the application to determine how it should
connect to the server and,
on displays with multiple monitors,
which screen it should use by default.
hostname
hostname specifies the name of the machine to which the display is
physically connected. If the hostname is not given, the most efficient way of
communicating to a server on the same machine will be used.
displaynumber
The phrase ``display'' is usually used to refer to a collection of
monitors that share a common keyboard and pointer (mouse, tablet, etc.).
Most workstations tend to only have one keyboard,
and therefore, only one display. Larger, multi-user
systems, however, will frequently have several displays so that more than
one person can be doing graphics work at once. To avoid confusion, each
display on a machine is assigned a display number (beginning at 0)
when the X server for that display is started. The display number must always
be given in a display name.
screennumber
Some displays share a single keyboard and pointer among two or more monitors.
Since each monitor has its own set of windows, each screen is assigned a
screen number (beginning at 0) when the X server for that display is
started. If the screen number is not given, then screen 0 will be used.
On POSIX systems, the default display name is stored
in your DISPLAY environment variable.
This variable is set automatically by the scoterm
terminal emulator. However, when you log into another
machine on a network, you'll need to set DISPLAY
by hand to point to your display
as in the following examples:
Finally, most X programs accept a command line option of
-display displayname to temporarily
override the contents of DISPLAY.
This is most commonly used to pop windows on another person's screen
or as part of a ``remote shell'' command to start a scoterm
pointing back to your display
as in the following examples:
X servers listen for connections on a variety of different
communications channels (network byte streams, shared memory, etc.).
Because there can be more than one way of contacting a given server,
the hostname part of the display name determines the
type of channel
(also called a transport layer) to be used. The sample servers from
MIT support the following types of connections:
local
The hostname part of the display name should be the empty string.
For example: ``:0'', ``:1'', and ``:0.1''
indicate local displays.
The most efficient local transport is chosen.
TCP/IP
The hostname part of the display name should be the server machine's
IP address name. Full Internet names,
abbreviated names, and IP addresses
are all allowed. For example, ``expo.lcs.mit.edu:0'', ``expo:0'',
``18.30.0.212:0'', ``bigmachine:1'', and
``hydra:0.1''
indicate displays on specific machines.
DECnet
The hostname part of the display name should be the server machine's
nodename followed by two colons instead of one.
For example: ``myws::0'', ``big::1'', and ``hydra::0.1''.
Access control
The server provides two types of access control: an authorization
protocol that provides a list of ``magic cookies'' clients can
send to request access, and a list of hosts from which connections are
always accepted.
X display managers that support the authorization protocol
initialize magic cookies in the server and place
them in a file accessible to the user.
Normally, the server's list of authorized hosts is empty,
but you can add entries to the host list with xhost.
The server no longer performs any authorization on connections
from machines specified in the host list.
Be careful with the xhost command.
The file for authorization used by Xlib and
X display managers can be
specified with the environment variable XAUTHORITY, and defaults to
the file .Xauthority in the home directory.
To manage a collection of authorization files containing a collection of
authorization records use xauth. This program allows you to extract
records and insert them into other files. Using this, you can send
authorization to remote machines when you login. As the files are
machine-independent, you can also simply copy the files or use NFS to share
them. If you use several machines, and share a common home directory with
NFS, then you never really have to worry about authorization files, the
system should work correctly by default. Note that magic cookies transmitted
``in the clear'' over NFS or using ftp or
rcp can be ``stolen'' by a network eavesdropper,
and as such may enable unauthorized access. In many environments
this level of security is not a concern, but if it is, you need
to know the exact semantics of the particular magic cookie to know
if this is actually a problem.
Geometry specifications
One of the advantages of using window systems instead of
hard wired terminals is that applications do not have to be
restricted to a particular size or location on the screen.
Although the layout of windows on a display is controlled
by the window manager that the user is running (described below),
most X programs accept a command line argument of the form:
-geometrywidthxheight+xoff+yoff
(where width, height, xoff, and
yoff are numbers) for specifying a preferred size and
location for this application's main window.
The width and height parts of the geometry
specification are usually measured in either pixels or characters,
depending on the application. The xoff and yoff
parts are measured in pixels and are used to specify the distance of
the window from the left or right and top and bottom edges of the
screen, respectively. Both types of offsets are measured from the
indicated edge of the screen to the corresponding edge of the window.
The X offset may be specified in the following ways:
+xoff
The left edge of the window is to be placed xoff pixels in from
the left edge of the screen (that is, the X coordinate of the window's
origin will be xoff). xoff may be negative,
in which case the window's left edge will be off the screen.
-xoff
The right edge of the window is to be placed xoff pixels in from
the right edge of the screen. xoff may be negative, in which
case the window's right edge will be off the screen.
The Y offset has similar meanings:
+yoff
The top edge of the window is to be yoff pixels below the
top edge of the screen (that is, the Y coordinate of the window's origin
will be yoff). yoff may be negative,
in which case the window's top edge will be off the screen.
-yoff
The bottom edge of the window is to be yoff pixels above the
bottom edge of the screen. yoff may be negative, in which case
the window's bottom edge will be off the screen.
Offsets must be given as pairs; in other words, in order to specify
either xoff or yoff both must be present.
Windows can be placed in the four corners of the screen
using the following specifications:
+0+0
upper left hand corner.
-0+0
upper right hand corner.
-0-0
lower right hand corner.
+0-0
lower left hand corner.
In the following examples, a terminal emulator will be placed in roughly
the center of the screen and
a load average monitor, mailbox, and clock will be placed in the upper right
hand corner:
The layout of windows on the screen is controlled by special programs called
window managers. Although many window managers will honor geometry
specifications as given, others may choose to ignore them (requiring the user
to explicitly resize the window's region on the screen with the pointer, for
example).
Since window managers are regular (albeit complex) client programs,
a variety of different user interfaces can be built. The core distribution
comes with a window manager named twm which
supports overlapping windows,
popup menus, point-and-click or click-to-type input models, title bars, nice
icons (and an icon manager for those who do not like separate icon windows).
Several other window managers are available in the user-contributed
software: gwm, m_swm, olwm, mwm, and tekwm.
SCO OpenServer uses SCO Panner, pmwm, an enhanced
version of the OSF/Motif Window Manager.
Font names
Collections of characters for displaying text and symbols in X are known as
fonts. A font typically contains images that share
a common appearance
and look nice together (for example, a single size, boldness, slant, and
character set). Similarly, collections of fonts that are based on a common
type face (the variations are usually called roman, bold, italic, bold italic,
oblique, and bold oblique) are called families.
Sets of
font families of the same resolution (usually measured in dots per inch)
are further grouped into directories
(so named because they were initially stored in file system directories).
Each directory contains a database which lists the name of the font and
information on
how to find the font.
The server uses these
databases to translate font names (which have nothing to do with
file names) into font data.
The list of font directories in which the server looks when trying to find
a font is controlled by the font path.
Although most installations
will choose to have the server start up with all of the commonly used font
directories, the font path can be changed at any time with the xset
program. However, it is important to remember that the directory names are
on the server's machine, not on the application's.
The default font path for
the X server contains five directories:
/usr/lib/X11/fonts/misc
This directory contains many miscellaneous fonts that are useful on all
systems. It contains a small family of fixed-width fonts in pixel heights
5 through 10, a family of fixed-width fonts from Dale Schumacher in
similar pixel heights, several Kana fonts from Sony Corporation,
a Kanji font, the standard cursor font, two cursor fonts from
Digital Equipment Corporation, and OPEN LOOK cursor and glyph fonts
from Sun Microsystems.
It also has font name aliases for the font names
fixed and variable.
/usr/lib/X11/fonts/75dpi
This directory contains fonts contributed by Adobe Systems, Inc.,
Digital Equipment Corporation, Bitstream, Inc.,
Bigelow and Holmes, and Sun Microsystems, Inc.
for 75 dots per inch displays. An integrated selection of sizes, styles,
and weights are provided for each family.
/usr/lib/X11/fonts/100dpi
This directory contains 100 dots per inch versions of some of the fonts in the
75dpi directory.
/usr/lib/X11/fonts/Type
contains IBM®-Adobe scaled fonts.
/usr/lib/X11/fonts/Speedo
contains outline fonts for the Bitstream® Speedo rasterizer.
A single font face, in normal, bold, italic, and bold italic, is provided,
contributed by Bitstream, Inc.
Font databases are created by running the mkfontdir program in the
directory containing the source or compiled versions of the fonts (in both
compressed and uncompressed formats).
Whenever fonts are added to a directory, mkfontdir should be rerun
so that the server can find the new fonts. To make the server reread the
font database, reset the font path with the
xset program.
For example, to add a font to a private directory,
the following commands could be used:
The xlsfonts program can be used to list all of the fonts that are
found in font databases in the current font path.
Font names tend to be fairly long as they contain all of the information
needed to uniquely identify individual fonts.
However, the server
supports wildcard searches on font names, so the full specification
If more than one font in a given directory in the font path matches a
wildcarded font name, the choice of which particular font to return is left
to the server. However, if fonts from more than one directory match a name,
the returned font will always be from the first such directory in the font
path. The example given above will match fonts in both the 75dpi and
100dpi directories; if the 75dpi directory is ahead of the
100dpi directory in the font path,
the smaller version of the font will be used.
Color names
Most applications provide ways of tailoring (usually through resources or
command line arguments) the colors of various elements
in the text and graphics they display. Although black and white displays
do not provide much of a choice, color displays frequently allow anywhere
between 16 and 16 million different colors.
Colors are usually specified by their commonly-used names
(for example, red, white, or medium slate blue).
The server translates these names into appropriate screen colors using
a color database that can usually be found in /usr/lib/X11/rgb.txt.
Color names are case-insensitive, meaning that red, Red,
and RED all refer to the same color.
Many applications also accept color specifications of the following form:
#rgb
#rrggbb
#rrrgggbbb
#rrrrggggbbbb
where ``r'', ``g'', and ``b'' are hexadecimal
numbers indicating how much red, green, and blue should be displayed
(zero being none and ffff being on full). Each field in the
specification must have the same number of digits (for example,
#rrgb or #gbb are not allowed). Fields that have fewer than four digits
(for example, #rgb) are padded out with zeroes following each digit
(for example, #r000g000b000). The eight primary colors can be represented as:
black
#000000000000 (no color at all)
red
#ffff00000000
green
#0000ffff0000
blue
#00000000ffff
yellow
#ffffffff0000 (full red and green, no blue)
magenta
#ffff0000ffff
cyan
#0000ffffffff
white
#ffffffffffff (full red, green, and blue)
Unfortunately, RGB color specifications are
highly unportable since different
monitors produce different shades when given the same inputs. Similarly,
color names are not portable because there is no standard naming scheme and
because the color database needs to be tuned for each monitor.
Application developers should take care to make their colors tailorable.
Keys
The X keyboard model is broken into two layers: server-specific codes
(called keycodes) which represent the physical keys, and
server-independent symbols (called keysyms) which
represent the letters or words that appear on the keys.
Two tables are kept in the server for converting keycodes to keysyms:
modifier list
Some keys (such as <Shift>, <Ctrl>, and <Caps Lock>)
are known as modifiers
and are used to select different symbols that are attached to a single key.
For example, <Shift>A generates a capital A,
and <Ctrl>L generates a formfeed
character ^L. The server keeps a list of keycodes corresponding to the
various modifier keys. Whenever a key is pressed or released, the server
generates an event that contains the keycode of the indicated key as
well as a mask that specifies which of the modifier keys are currently pressed.
Most servers set up this list to initially contain
the various <Shift>, <Ctrl>, and <Shift Lock> keys on the keyboard.
keymap table
Applications translate event keycodes and modifier masks into keysyms
using a keymap table which contains one row for each keycode and
columns for various modifier states. This table is initialized by the server
to correspond to normal typewriter conventions, but it is only used by
client programs.
Although most programs deal with keysyms directly (such as those written with
the X Toolkit Intrinsics), most programming libraries provide routines for
converting keysyms into the appropriate type of string
(such as ISO Latin-1).
Options
Most X programs attempt to use the same names for command line options and
arguments. All applications written with the X Toolkit Intrinsics
automatically accept the following options:
-displaydisplay
specifies the name of the X server to use
-geometrygeometry
specifies the initial size and location of the window
-bgcolor or -backgroundcolor
specifies the color to use for the window background
-bdcolor or -bordercolorcolor
specifies the color to use for the window border
-bwnumber or -borderwidthnumber
specifies the width in pixels of the window border
-fgcolor or -foregroundcolor
specifies the color to use for text or graphics
-fnfont or -fontfont
specifies the font to use for displaying text
-iconic
indicates that the user would prefer that the application's
windows initially not be visible as if the windows have been immediately
iconified by the user. Window managers may choose not to honor the
application's request.
-name
specifies the name under which resources for the
application should be found. This option is useful in shell
aliases to distinguish between invocations of an application,
without resorting to creating links to alter the executable file name.
-rv or -reverse
indicates that the program should simulate reverse video if
possible, often by swapping the foreground and background colors. Not all
programs honor this or implement it correctly. It is usually only used on
monochrome displays.
+rv
indicates that the program should not simulate reverse video.
This is used to
override any defaults since reverse video does not always work properly.
-selectionTimeout
specifies the timeout in milliseconds within which two
communicating applications must respond to one another for a selection
request
-synchronous
indicates that requests to the X server should be sent
synchronously, instead of asynchronously. Since
Xlib
normally buffers requests to the server, errors
do not necessarily get reported
immediately after they occur.
This option turns off the buffering so that
the application can be debugged. It should never be used with a working
program.
-titlestring
specifies the title to be used for this window. This information
is sometimes
used by a window manager to provide some sort of header identifying the window.
-xnllanguagelanguage[_territory][.codeset]
specifies the language, territory, and codeset for use in
resolving resource and other filenames
-xrmresourcestring
specifies a resource name and value to override any defaults. It
is also very useful for setting resources that do not have explicit command
line arguments.
Resources
To make the tailoring of applications to personal preferences easier, X
supports several mechanisms for storing default values for program resources
(for example, background color, window title, etc.)
Resources are specified as strings of the form
appname*subname*subsubname . . . : value
that are read in from various places when an application is run. By
convention, the application name is the same as the program name, but with
the first letter capitalized (for example, Bitmap or
Emacs) although some programs that begin with the letter
``x'' also capitalize the second
letter for historical reasons. The precise syntax for resources is:
ResourceLine
= Comment | ResourceSpec
Comment
= ``!'' string | <empty line>
ResourceSpec
= WhiteSpace ResourceName WhiteSpace ``:'' WhiteSpace value
Note that elements enclosed in curly braces ``{...}'' indicate
zero or more occurrences of the enclosed elements.
To allow values to contain arbitrary octets,
the 4-character sequence \nnn,
where n is a digit in the range of 0-7,
is recognized and replaced with a single byte that contains
this sequence interpreted as an octal number.
For example, a value containing a NULL
byte can be stored by specifying ``\000.''
The Xlib routine
XGetDefault
and the resource utilities within Xlib and the X Toolkit Intrinsics
obtain resources from the following sources:
RESOURCE_MANAGER root window property
Any global resources that should be available to clients on all machines
should be stored in the RESOURCE_MANAGER property on the
root window using the xrdb program. This is frequently taken care
of when the user starts up X through the display manager or xinit.
application-specific files
Programs that use the X Toolkit Intrinsics will also look in the directories
named by the XUSERFILESEARCHPATH
and XAPPLRESDIR environment variables,
plus directories in a standard place (usually under
/usr/lib/X11/,
but this can be overridden with the XFILESEARCHPATH
environment variable) for application-specific resources.
See the X Toolkit Intrinsics - C Language Interface manual for
details.
XENVIRONMENT
Any user- and machine-specific resources may be specified by setting
the XENVIRONMENT environment variable to the name of a resource file
to be loaded by all applications. If this variable is not defined,
a file named $HOME/.Xdefaults-hostname
is looked for instead, where hostname is the name of
the host where the application is executing.
-xrmresourcestring
Applications that use the X Toolkit Intrinsics can have resources
specified from the command line.
The resourcestring is a single resource name and value as
shown above. Note that if the string contains characters interpreted by
the shell (for example, asterisk), they must be quoted.
Any number of -xrm arguments may be given on the
command line.
Program resources are organized into groups called classes, so that
collections of individual resources (each of which are
called instances) can be set all at once.
By convention, the instance name of a resource begins
with a lowercase letter and class name with an uppercase letter.
Multiple word resources are concatenated with the first letter of the
succeeding words capitalized. Applications written with the X Toolkit
Intrinsics will have at least the following resources:
background (class: Background)
specifies the color to use for the window background
borderWidth (class: BorderWidth)
specifies the width in pixels of the window border
borderColor (class: BorderColor)
specifies the color to use for the window border
Most applications using the X Toolkit Intrinsics also have the resource
foreground (class: Foreground), specifying
the color to use for text and graphics within the window.
By combining class and instance specifications, application preferences
can be set quickly and easily. Users of color displays will frequently
want to set Background and
Foreground classes to particular defaults.
Specific color instances such as text cursors can then be overridden
without having to define all of the related resources. For example,
bitmap*Dashed: off
XTerm*cursorColor: gold
XTerm*multiScroll: on
XTerm*jumpScroll: on
XTerm*reverseWrap: on
XTerm*curses: on
XTerm*Font: 6x10
XTerm*scrollBar: on
XTerm*scrollbar*thickness: 5
XTerm*multiClickTime: 500
XTerm*charClass: 33:48,37:48,45-47:48,64:48
XTerm*cutNewline: off
XTerm*cutToBeginningOfLine: off
XTerm*titeInhibit: on
XTerm*ttyModes: intr ^c erase ^? kill ^u
XLoad*Background: gold
XLoad*Foreground: red
XLoad*highlight: black
XLoad*borderWidth: 0
emacs*Geometry: 80x65-0-0
emacs*Background: #5b7686
emacs*Foreground: white
emacs*Cursor: white
emacs*BorderColor: white
emacs*Font: 6x10
xmag*geometry: -0-0
xmag*borderColor: white
If these resources were stored in a file called .Xresources
in your home
directory, they could be added to any existing resources in the server with
the following command:
% xrdb -merge $HOME/.Xresources
This is frequently how user-friendly startup scripts merge user-specific
defaults
into any site-wide defaults. All sites are encouraged to set up convenient
ways of automatically loading resources. See the Xlib
manual section ``Using the Resource Manager'' for more information.
Examples
The following is a collection of sample command lines for some of the
more frequently used commands. For more information on a particular command,
please refer to that command's manual page.
A wide variety of error messages are generated from various programs.
Various toolkits are encouraged to provide a common mechanism
for locating error text so that applications can be tailored easily.
Programs written to interface directly to the Xlib C language
library are expected to do their own error checking.
The default error handler in Xlib (also used by many toolkits) uses
standard resources to construct diagnostic messages when errors occur.
The defaults for these messages are usually stored in
/usr/lib/X11/XErrorDB.
If this file is not present, error messages will be rather terse and cryptic.
When the X Toolkit Intrinsics encounter errors converting resource strings
to the appropriate internal format, no error messages are usually printed.
This is convenient when it is desirable to have one set of resources
across a variety of displays (for example, color vs. monochrome, lots
of fonts vs. very few, etc.), although it can pose problems for trying to
determine why an application might be failing. This behavior can be
overridden by setting the StringConversionsWarning resource.
To force the X Toolkit Intrinsics to always print string conversion error
messages,
the following resource should be placed at the top of the file that gets
loaded onto the RESOURCE_MANAGER property
using the xrdb program (frequently called .Xresources
or .Xres in the user's home directory):
*StringConversionWarnings: on
To have conversion messages printed for just a particular application,
the appropriate instance name can be placed before the asterisk: