Transferring data via a socket (Internet domain)
When a connection is established, data flow can begin using a
number of possible calls.
If the peer entity at each end of a
connection is anchored (that is, there is a connection), a user
can send or receive a message without specifying the peer by
using read and write:
write(s, buf, sizeof (buf));
read(s, buf, sizeof (buf));
The calls send and recv are virtually identical to
read and write, except that a flags argument is added.
send(s, buf, sizeof (buf), flags);
recv(s, buf, sizeof (buf), flags);
The flags can be specified as nonzero values:
MSG_OOB-
Send/receive out-of-band data.
Out-of-band data is specific to stream sockets.
MSG_PEEK-
Look at data without reading.
When this value is specified in a
recv call, any data present is returned to
the user but treated as though still ``unread''.
The next read or recv call
applied to the socket will return the data
previously previewed.
MSG_DONTROUTE-
Send data without routing packets.
(Used only by the routing table management process.)
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Closing sockets and discarding queued data (Internet domain)
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Connection errors (Internet domain)
© 2003 Caldera International, Inc. All rights reserved.
SCO OpenServer Release 5.0.7 -- 11 February 2003